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- Path: informatik.tu-muenchen.de!fischerj
- From: fischerj@informatik.tu-muenchen.de (Juergen "Rally" Fischer)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: doubling pixels horizontally
- Date: 29 Feb 1996 16:26:19 GMT
- Organization: Technische Universitaet Muenchen, Germany
- Distribution: world
- Message-ID: <4h4k3b$neo@sunsystem5.informatik.tu-muenchen.de>
- References: <2824.6626T859T1819@ifi.uio.no> <2637.6627T383T87@login.eunet.no> <719.6629T1277T1909@ifi.uio.no> <1996Feb28.090905.19028@scala.scala.com>
- NNTP-Posting-Host: hphalle2i.informatik.tu-muenchen.de
- Originator: fischerj@hphalle2i.informatik.tu-muenchen.de
-
-
- In article <1996Feb28.090905.19028@scala.scala.com>,
- darren@scala.scala.com ("Darren M. Greenwald") writes:
-
- |> >>There is a solution though, with out signaling the task, but who wants to
- |> >>do that anyway.
- |> >
- |> >Yes, instead of using Signal()/Wait() one can also have an extra dummy
- |> >blitterpass which sets the flag instead of the CleanUp routine.
-
- mhm, tricky. I tested for dummy blits, it works. but is it OS-legal ?
-
- |> It is unlikely he is being affected by this, but the info may help.
- |> There is a hardwware bug that can cause the blitter to lock up, but
- |> it was only ever seen in some of the programmable video modes.
-
- hehe, in my case it's rather my buggy code ;)
- I guess the hardware-blitter-lock occurs much more seldom and iregular.
-
- ------------------------------------------------------------------------
- fischerj@Informatik.TU-Muenchen.DE (Juergen "Rally" Fischer) =:)
-
-